The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 11/05/2024 8:00 pm.

League Forums

Main - Bug Box

Unlimited Cap Bug

By CoachDumphool123
4/27/2018 8:27 pm
https://mfn26.myfootballnow.com/team/22

I have seen this several times before. I am curious and perplexed.

This team (apparently being run by name 'Holldorf' before he suddenly quit) was able to sign contracts for any amount in free agency, getting ALL the top picks
and running this team's cap almost 60M over the limit, apparently without restriction.

As far as i can tell, the cap means nothing.

Re: Unlimited Cap Bug

By awest827
4/27/2018 8:56 pm
I think it is supposed to cut the players with the highest save if release, but nobody was ever released. The team was just given enough money to draft all his players. This has come up several times, and if I am seeing this right it is a huge bug.

Re: Unlimited Cap Bug

By lellow2011
4/27/2018 9:40 pm
awest827 wrote:
I think it is supposed to cut the players with the highest save if release, but nobody was ever released. The team was just given enough money to draft all his players. This has come up several times, and if I am seeing this right it is a huge bug.


I think it waits until training camp to start enforcement of the salary cap.

Re: Unlimited Cap Bug

By CoachDumphool123
4/27/2018 9:54 pm
lellow2011 wrote:
awest827 wrote:
I think it is supposed to cut the players with the highest save if release, but nobody was ever released. The team was just given enough money to draft all his players. This has come up several times, and if I am seeing this right it is a huge bug.


I think it waits until training camp to start enforcement of the salary cap.


Wrong, bad, awful.

What that would mean is that any clown can drop into any league, gobble up all the free agents by bidding what he can't afford, and ruin free agency entirely.

Even if the game then forced the release of those players, five days of people's time is entirely wasted.

Regardless of what the algorithm does, it is a horrendous bug that needs to be fixed - yesterday.

Re: Unlimited Cap Bug

By lellow2011
4/27/2018 10:59 pm
CoachDumphool123 wrote:
lellow2011 wrote:
awest827 wrote:
I think it is supposed to cut the players with the highest save if release, but nobody was ever released. The team was just given enough money to draft all his players. This has come up several times, and if I am seeing this right it is a huge bug.


I think it waits until training camp to start enforcement of the salary cap.


Wrong, bad, awful.

What that would mean is that any clown can drop into any league, gobble up all the free agents by bidding what he can't afford, and ruin free agency entirely.

Even if the game then forced the release of those players, five days of people's time is entirely wasted.

Regardless of what the algorithm does, it is a horrendous bug that needs to be fixed - yesterday.


I didn't say if it was good or bad, I was merely mentioning how I think it currently works.

Re: Unlimited Cap Bug

By CoachDumphool123
4/28/2018 10:23 am
Upon further inspection, i suspect that what the intention of this GM was was to trade all of the excess 90 + defensive linemen he picked up in free agency for all of the other players that he needed to fill all the holes in his roster thereby pushing much of the bonus cap money Into The Following season, because the majority of the free agent pickups were defensive linemen - far more than he can actually use.

I have to admit this seems like a very clever stratagem to turn a 1 - 15 team into a 15-1 team in one season. But it really sucks for other people trying to play this game in a realistic fashion.
Last edited at 4/28/2018 10:38 am

Re: Unlimited Cap Bug

By CoachDumphool123
4/28/2018 10:48 am
Obviously the fix for this is for the cap to be considered at every transaction - as it should be - rather than postponed until much later (training camp?) if that's when it's actually applied.