The new user interface is in preview!

Want to check it out? Click here! (If you don't like it, you can still switch back)

NOTE: As of the last sim, this league was under the minimum 20% capacity. Invite your friends to join MyFootballNow to keep this league alive! Then send them to this league to become the owner of a team! The league will expire at 11/05/2024 8:00 pm.

League Forums

Main - Community Help Forum

Drafting O-line

By hchoudhry17
12/27/2016 3:15 pm
So I've seen in the forums that offensive linemen, even the best ones at pass block and strength, consistently get blown by with fast or even average defensive ends. I'm wondering since my draft is coming up if it's worth taking an offensive lineman in the first round if they will be mediocre no matter how good the ratings will be. There are a couple good ones coming in my draft so I wanted to know if I should consider them or target something else. Thanks

Re: Drafting O-line

By River Ave U
12/27/2016 3:21 pm
My advice is to pass on first round olinemen. While the "elites" won't be there in teh second, better than average ones fall to the second and third rounds.

Plus, as many have said, an elite o-line just isn't worth it. Having good ones can help, especially in the running game, but they're just not as impactful as taking skill positions early.

Re: Drafting O-line

By jdavidbakr - Site Admin
12/27/2016 3:24 pm
If you have a good offensive line you will still do better than a poor one, the biggest issue in the current version of the game is that the better offensive lines are just not quite good enough. That said, the next update to the engine has fixes for this already in testing. So it's up to you if you want to lower the priority of the OL in the next season or two, but I'd still go for as well-rounded of a roster as you can in any case.

Re: Drafting O-line

By hchoudhry17
12/27/2016 3:35 pm
Thanks everyone!

Re: Drafting O-line

By parsh
12/27/2016 3:58 pm
jdavidbakr wrote:
If you have a good offensive line you will still do better than a poor one, the biggest issue in the current version of the game is that the better offensive lines are just not quite good enough. That said, the next update to the engine has fixes for this already in testing. So it's up to you if you want to lower the priority of the OL in the next season or two, but I'd still go for as well-rounded of a roster as you can in any case.


So here is a strategy question... Will current OLs be improved with the update or would it be better served to wait until the update to begin drafting the better line?

Re: Drafting O-line

By hchoudhry17
12/27/2016 3:59 pm
If they improve I may as well draft the o-line considering my league has some strong low volatile oline this year

Re: Drafting O-line

By hchoudhry17
12/27/2016 4:01 pm
Also is there any anticipated time scheduled for the update?

Re: Drafting O-line

By parsh
12/27/2016 4:02 pm
hchoudhry17 wrote:
If they improve I may as well draft the o-line considering my league has some strong low volatile oline this year


My thinking is it might be a good thing to at least consider a good Olineman now if he will improve with the update.

Re: Drafting O-line

By hchoudhry17
12/27/2016 4:04 pm
Thats what I'm beginning to think as well. Off topic question but are seasons around 3 months long in real life? (Including offseason)

Re: Drafting O-line

By lellow2011
12/27/2016 4:31 pm
I'm starting 4 pretty good rookies on my offensive line in MFN24, it'll be interesting to see what a possible upgrade to the effectiveness of offensive linemen does for a team that has already been one of the best in the league for 3+ seasons now.