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Re: Primary Receiver in pass plays

By WarEagle
9/14/2017 5:52 am
jdavidbakr wrote:

The 'up next' displayed there is only a subset of the full list of features on the list. You're only seeing the top 25 items there.


I thought the purpose of the Roadmap page was (1) to give us an idea of what you are working on, and (2) to give us the opportunity to "like" certain features in the hope they may be moved up the list.

It seems like you'd want us to be able to "like" or not all of items on the list.

PS: I wish there was a "dislike" option, there and in the forums.

Re: Primary Receiver in pass plays

By jdavidbakr - Site Admin
9/14/2017 8:27 am
Yes, but at the same time I don't want to overwhelm or have to paginate the list, so I try to keep the more talked about items in the top.

To punisher's comment, there are currently 225 items in the real 'up next' list.

Re: Primary Receiver in pass plays

By Cap Heresy
9/14/2017 12:41 pm
WarEagle wrote:
jdavidbakr wrote:

The 'up next' displayed there is only a subset of the full list of features on the list. You're only seeing the top 25 items there.


I thought the purpose of the Roadmap page was (1) to give us an idea of what you are working on, and (2) to give us the opportunity to "like" certain features in the hope they may be moved up the list.

It seems like you'd want us to be able to "like" or not all of items on the list.

PS: I wish there was a "dislike" option, there and in the forums.


The hallmark of a good sim is "intuitiveness". I can't imagine more than a very few items in the list that would make the game less intuitive. Not to mention a game creator who interacts with the community and admits there is work to be done. Seems a good sign to me.

Re: Primary Receiver in pass plays

By raymattison21
9/15/2017 8:51 am
Given that progression for qb to wr needs to be tailored with the defenders ability to lock on any given wr, a time line here may be hitched upon an idea that is not in form yet. (Coded)

At least In the miscellaneous section there needs to be generalized qb progression setting and a probably a more complex system for assigning coverage .

Or per play you could tailor the choice of progression . More detailed this sounds a bit longer to code, but I have no idea.

As for assigning defenders , I see a logic of using a default score of matching up your choice vs thier best overall wr.

But when I think of guys using rules that make match-up s glitch....I also think of an overhaul of the general coverage match ups we use right now. I see holes right now, but am interested in QB progression / DB matchups, because it will make passing a bit more real.

Re: Primary Receiver in pass plays

By hchoudhry17
9/15/2017 9:08 am
I think assigning custom qb progressions to determine who u want him to feed the ball to, as well as assigning specified db matchup for each wr is the last major upgrade the game could use. Adds a lot to gameplanning and it would make elite matchups interesting. Maybe a key receiver feature too for zone players to shadow towards a receiver?